using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Story_1_Ctrl : Story_Base
{
    public override void Start()
    {
        base.Start();
        UIManager.instance.SwtichMaskPerformance(true, 0, () => { UIManager.instance.SwtichMaskPerformance(false, 2); });
    }
}
